Joined: May 2007 Gender: Male Posts: 449 Location: France Karma: 9,011
Safety issues, advice, etc. « Reply #1 on Oct 4, 2007, 1:18am »
1. Introduction
To start with, we'd like to say that this page doesn't replace your common sense, and it doesn't overrule any legislation applying where you might be reading it. It's just a series of advice, either coming from experience or from various Internet sources that we have come to follow.
You might roll your eyes at this and ask if this section was really necessary, but the thing is that tie-up games involve one person – or more – to be completely unable to do anything to help himself. Maybe it’s a cousin, a brother, your best friend, or even yourself - and there is plenty of stuff that can go wrong while you’re tied up. We’re not trying to scare you away; on the contrary, we’d like to show you that, if some basic safety measures are taken, there isn’t actually much to worry about.
This being said, we hope this helps you to play safe and still have lots of fun.
2. Psychological safety
First of all, tie-up games are fun when everybody agrees to play them. Regardless of the number of players, it must be all agreed beforehand what is and what is not fun. Whatever the setting (a group playing a game in the woods or two friends having a little role-play), if any tie-up activity is to happen, it must be consensual. Always.
Yes, this site features non-consensual stories, but they are just that, stories, and not handbooks for your own games. So, we might enjoy reading kidnapping, hazing, or rough-play stories. However, in real-life, kidnapping, humiliating or debasing someone who didn't ask for it is just plain wrong.
A golden rule is: don’t do anything the “prisoner” wouldn’t want you to do to him.
If it's a group game, the tie-up part should be no surprise to anyone. It is important to let everybody know; some people may have some phobia or not enjoy it at all. Plan before starting the game, how the reluctant player will be dealt with. No one needs to lose a friend by having him experience some trauma.
If you play with just one friend, discuss in advance what is acceptable: How long? How rough? Will "tortures" be allowed, and which ones?
2.1 Safe words.
Having a safe word for emergencies is also a good idea. Once the prisoner pronounces the chosen word, torture should stop right away and next check if he’s ok. Now, it’s important that the word have nothing to do with pleading or begging – for example, “popcorn” -, for you’ll find yourself yelling “stop!” at the top of your lungs during a tickle-torture, even though you don’t really want it to stop. If the prisoner will be gagged, replace the word by a repeated series of decided upon sounds, like three grunts, three knocks or finger-snaps, or whatever else…
2.2 Newbies
Also, take into account whether the friend you’re playing with has been tied up before.
You may ask yourselves why. Take, for example, sailing or mountain climbing (note these involve ropes also): would you try to cross the Atlantic Ocean or climb the Everest on your first day? Certainly not, you'll have to train and learn first how to handle simpler tasks and then proceed to more and more difficult ones. It is good to have an appropriate rhythm: too slow can be boring, but too fast can be overwhelming.
Also, some people get really nervous on their first time, so take it easy; you don’t want to be too tough on your buddy if you want him to play again with you some other time.
Luckily, being a good tug player does not require as many skills and training as sailing across the Atlantic Ocean. You need to know three or four basic knots and basic lashings (google these two words, usually along with scouts, and you'll have all the reference needed); have a little adapted equipment; think a bit about it using your common sense and discussing with your playmates; then you're all set to experiment and improve.
Be sensible as you start on duration or positions: being hogtied for a whole night may be a cool fantasy, but it may also turn out very unpleasant after one or two hours if you're not flexible enough. It is wise to change the bonds and position often enough so it doesn't go from uncomfortable to painful. And it avoids annoying cramps.
3. Physical safety
Play with people who are in proper health condition. Though it's quite unlikely you'll get a doctor's certificate to tell you can play TUGs, as is required in some sports, play with people who don't have a heart condition, a known history of epileptic seizure, some breathing problem or any other health issue that would make it dangerous. Someone with a cold and hence an obstructed nose should not be gagged with a seal of tape, for instance. If you have any condition that should be mentioned, tell it in advance to your friend.
Three DON’TS:
1) Don't cut off blood circulation.
2) Don't cut off breathing.
3) Don't leave a prisoner on his own (see 1 and 2).
This seems all rather sensible, and we hope that if you've made it all the way here, you're thinking, "Duh! I knew that already."
Remember, you just want your “prisoner” not to be able to escape, not get him in pain (well, you could, but that’s another thing). From there, some logical things to do regarding: 3.1 Restraints
Use rope that won't cut into the flesh: it should be at least 8 millimeters or 0.3 inch, and several turns will spread the pressure without preventing the blood to flow. That's one of the great secrets of a successful tie-up: three or four turns of rope will prevent pain while restraining better. You may want to have long ropes to do so, and possibly double them over. From there, shorter pieces of rope may be used to link the different loops and tightening the rest.
Baling twine should be discarded. Same with wire or anything that can cut or bite into the flesh too much. If you don't have rope, long strips of cotton material can work (think torn sheets). Check on a regular basis that hands and feet are not turning blue or going cold: this would mean blood doesn't reach them. If they do, loosen the ropes.
Make sure no rope strangles your friend. Always have the rope behind the neck if you want to do a cool shibari-type rope network.
Be very careful if you use handcuffs. They need to be put on properly, not too tight, so they don't exert two much pressure on the nerves on top of the bloodstream.
3.2 Gags
When using gags, you have to be sure they may be removed quickly. If the nose gets plugged and the mouth is taped up, you've got two minutes at the most to remove the gag before some major brain damage occurs. A cleave gag, though not extremely silencing, will let your "captive" breathe through his mouth.
It’s not advisable to thoroughly gag someone on his first tie-up game; he might be somewhat scared by the condition of not being able to communicate with you if he’s not enjoying it.
If you put something in one's mouth, make sure it cannot be swallowed and obstruct his wind pipe. A golf ball wrapped inescapably into a scarf used as a cleave gag will fill the mouth better, but it won't go down and choke your friend to death.
Be sure your friend isn't nauseous, or doesn't risk throwing up because he's got something in his mouth. You see the obvious hazard of such a situation. Choking in one's vomit is cool only for building rock stars' legends once they've been buried, so avoid at all costs.
Do not stuff dirty socks or worn underwear in one's mouth; same as lots of things above: it may be cool in stories, but germs on socks and underwear may induce some unpleasant after effects.
Tickling a gagged person can also be hazardous; you have to be certain at all times that your friend is not choking.
3.3 Emergencies
Always stay within earshot from your "prisoner". If anything goes wrong, the one doing the tie-up is responsible for the one tied up. So, in case of breathing difficulties, you must rush to the rescue. You only have two minutes, remember. So, if you've got to go to the bathroom, or do something in the next room, you may loosen the gag so it doesn't hamper his breathing or just have a scarf that could be removed easily by the "prisoner"; you'll then get the pleasure of gagging him more efficiently upon your return.
Just in case, always have a pair of sharp scissors nearby, or something you can cut your friend loose with in case of emergency without cutting him or yourself.
This point here is key: being tied up is fun as long as you know that your "captor" is looking after you. You trust him not to harm you. Even if the role-play has him acting as a villain, you know it's only pretend. In the end, at the moment you decided, or before - if you can't take it anymore and go for the "safe word" -, you'll be free of your bonds and the game will be over.
4. One DO: have fun!
This being said, there are still lots of online resources to help you out in finding ways to have some fun and safe tie-up games, so explore these knot-tying resources to restrain others and have tons of fun!
Just a slight update to the first version of safety advice. You may try to find the additions comparing with the above set.
1. Introduction
To start with, we'd like to say that this page doesn't replace your common sense, and it doesn't overrule any legislation applying where you might be reading it. It's just a series of advice, either coming from experience or from various Internet sources that we have come to follow. We decline any responsibility in any of the issues you might encounter following these recommendations, and do not condone any hazardous activities based on a partial understanding of these non-exhaustive advice.
You might roll your eyes at this and ask if this section was really necessary, but the thing is that tie-up games involve one person – or more – to be completely unable to do anything to help himself. Maybe it’s a cousin, a brother, your best friend, or even yourself - and there is plenty of stuff that can go wrong while you’re tied up. We’re not trying to scare you away; on the contrary, we’d like to show you that, if some basic safety measures are taken, there isn’t actually much to worry about.
We hope the following helps you to play safe and still have lots of fun.
2. Psychological safety
First of all, tie-up games are fun when everybody agrees to play them. Regardless of the number of players, it must be all agreed beforehand what is and what is not fun. Whatever the setting (a group playing a game in the woods or two friends having a little role-play), if any tie-up activity is to happen, it must be consensual. Always.
Yes, this site features non-consensual stories, but they are just that, stories, and not handbooks for your own games. So, we might enjoy reading kidnapping, hazing, or rough-play stories. However, in real-life, kidnapping, humiliating or debasing someone who didn't ask for it is just plain wrong; it's also illegal in most countries.
A golden rule is: don’t do anything the “prisoner” wouldn’t want you to do to him.
If it's a group game, the tie-up part should be no surprise to anyone. It is important to let everybody know; some people may have some phobia or not enjoy it at all. Plan before starting the game, how the reluctant player will be dealt with. No one needs to lose a friend by having him experience some trauma.
If you play with just one friend, discuss in advance what is acceptable: How long? How rough? Will "tortures" be allowed, and which ones?
2.1 Safe words.
Having a safe word for emergencies is also a good idea. Once the prisoner pronounces the chosen word, torture should stop right away and next check if he’s ok. Now, it’s important that the word have nothing to do with pleading or begging – for example, “popcorn” -, for you’ll find yourself yelling “stop!” at the top of your lungs during a tickle-torture, even though you don’t really want it to stop. If the prisoner will be gagged, replace the word by a repeated series of decided upon sounds, like three grunts, three knocks or finger-snaps, or whatever else…
2.2 Newbies
Also, take into account whether the friend you’re playing with has been tied up before.
You may ask yourselves why. Take, for example, sailing or mountain climbing (note these involve ropes also): would you try to cross the Atlantic Ocean or climb the Everest on your first day? Certainly not, you'll have to train and learn first how to handle simpler tasks and then proceed to more and more difficult ones. It is good to have an appropriate rhythm: too slow can be boring, but too fast can be overwhelming.
Also, some people get really nervous on their first time, so take it easy; you don’t want to be too tough on your buddy if you want him to play again with you some other time.
Luckily, being a good tug player does not require as many skills and training as sailing across the Atlantic Ocean. You need to know three or four basic knots and basic lashings (google these two words, usually along with scouts, and you'll have all the reference needed); have a little adapted equipment; think a bit about it using your common sense and discussing with your playmates; then you're all set to experiment and improve.
You may start with escape challenges, in which you actually try out how to actually restrain someone. The first few times around, it is perfectly logical that if you use only ropes, your friend will manage to escape. The next time around, think about your technique rather than tightening the rope further.
From our experience, it's extremely difficult to restrain someone completely without making it painful for the prisoner with just ropes. So, think carefully, and always stay on the safe side. You're better off losing the "You can't keep me tied up!" bet than hurting your friend.
Be sensible as you start on duration or positions: being hogtied for a whole night may be a cool fantasy, but it will also turn out very unpleasant after half an hour if you're not flexible enough. It is wise to change the bonds and position often enough so it doesn't go from uncomfortable to painful. And it avoids annoying cramps.
Twenty to thirty minutes in a position usually get the prisoner to the point to which some elements of the tie-up are unpleasant, so be considerate and make sure you don't reach the point of "very unpleasantly uncomfortable"...
So, we can't stress this enough: rely on your experience, talk about it with your friends, and do not get your inspiration from fiction. Though some stories have some cool ideas, they might not all be doable in real life. Whenever you try something different, ensure every five minutes at least the tied up person is OK.
3. Physical safety
Play with people who are in proper health condition. Though it's quite unlikely you'll get a doctor's certificate to tell you can play TuGs, as is required in some sports, play with people who don't have a heart condition, a known history of epileptic seizure, some breathing problem or any other health issue that would make it dangerous. Someone with a cold and hence an obstructed nose should not be gagged with a seal of tape, for instance. If you have any condition that should be mentioned, tell it in advance to your friend.
Make sure the person cannot get hurt by falling. If someone's tied up standing, it means his "captor(s)" are able to catch him at any moment in case of a fall. If someone is tied to a chair, make sure that by twisting and trying to free himself, he cannot fall back and have his head knock the sharp angle of some piece of furniture, etc. See point 3 of dont's! Three DON’TS:
1) Don't cut off blood circulation.
2) Don't cut off breathing.
3) Don't leave a prisoner on his own (see 1 and 2).
This seems all rather sensible, and we hope that if you've made it all the way here, you're thinking, "Duh! I knew that already."
Remember, you just want your “prisoner” not to be able to escape, not get him in pain. From there, some logical things to do regarding:
3.1 Restraints
Use rope that won't cut into the flesh: it should be at least 0,8 millimeters or 0.25 inch, and several turns will spread the pressure without preventing the blood to flow. That's one of the great secrets of a successful tie-up: three or four turns of rope will prevent pain while restraining better. You may want to have long ropes (5 meters/ 15 feet) to do so, and double them over.
From there, shorter pieces of rope may be used to link the different loops and tightening the rest. Do not go for overly long pieces of rope in the beginning; it's better to have lots of "shorter" pieces than one long big network that will prove tough to remove.
Baling twine should be discarded. Same with wire or anything that can cut or bite into the flesh too much. If you don't have rope, long strips of cotton material can work (think torn sheets). Check on a regular basis that hands and feet are not turning blue or going cold: this would mean blood doesn't reach them. If they do, loosen the ropes.
Make sure no rope strangles your friend. Always have the rope behind the neck if you want to do a cool shibari-type rope network.
Be very careful if you use handcuffs. They need to be put on properly, not too tight, so they don't exert two much pressure on the nerves on top of the bloodstream.
3.2 Gags
Gags are an area of the tie-up that should be considered very cautiously; most really bad accidents occur because of gags that are dangerous. You might want to experiment on yourself beforehand to understand how it feels before you actually gag someone in a TuG.
When using gags, you have to be sure they may be removed quickly. If the nose gets plugged and the mouth is taped up, you've got two minutes at the most to remove the gag before some major brain damage occurs. A cleave gag, though not extremely silencing, will let your "captive" breathe through his mouth.
It’s not advisable to thoroughly gag someone on his first tie-up game; he might be somewhat scared by the condition of not being able to communicate with you if he’s not enjoying it. So a "pretend" gag can be used, as just a scarf slightly tied over the mouth.
If you put something in one's mouth, make sure it cannot be swallowed and obstruct his wind pipe. A golf ball wrapped inescapably into a scarf used as a cleave gag will fill the mouth better, but it won't go down and choke your friend to death.
Also, do not stuff the mouth with something that may break down in small pieces and slide to the back of the mouth, e.g. tissues. A big mouth-filling gag can quickly be unpleasant too, if it exerts too much pressure on the jaws; it might even result in a dislocated jaw.
Be sure your friend isn't nauseous, or doesn't risk throwing up because he's got something in his mouth. You see the obvious hazard of such a situation. Choking in one's vomit is cool only for building rock stars' legends once they've been buried, so avoid at all costs.
The mouth, throat or lungs can be infected by bacteria if you insert anything dirty into one's mouth. Hence, do not stuff dirty socks or worn underwear in one's mouth; same as lots of things above: it may be cool in stories, but germs on socks and underwear may induce some very unpleasant after effects. Only put clean cloth into one's mouth, making sure no part can actually slide down and hamper breathing.
In stories they will wrap many turns of duct tape around a person's head. In real life, take into account that such a gag is quite difficult to remove, so you're better off putting just a few pieces of tape over the mouth. If you use surgical tape, you'll also prevent possible skin allergy problems, since duct tape is not actually designed to be stuck onto people's skin.
Also note that any gag that's wrapped around the head will pull the lips over the teeth, and if it's really tight, it will quickly start to hurt. So, look out for a bearable pressure.
Tickling a gagged person can also be hazardous; you have to be certain at all times that your friend is not choking.
3.3 Emergencies
Always stay within earshot from your "prisoner". If anything goes wrong, the one doing the tie-up is responsible for the one tied up. So, in case of breathing difficulties, you must rush to the rescue. You only have two minutes, remember. So, if you've got to go to the bathroom, or do something in the next room, you may loosen the gag so it doesn't hamper his breathing or just have a scarf that could be removed easily by the "prisoner"; you'll then get the pleasure of gagging him more efficiently upon your return.
Just in case, always have a pair of sharp scissors nearby (sharp blades, but blunt-tipped, so you don't hurt the person once using it), or something you can cut your friend loose with in case of emergency without cutting him or yourself.
This point here is key: being tied up is fun as long as you know that your "captor" is looking after you. You trust him not to harm you. Even if the role-play has him acting as a villain, you know it's only pretend. In the end, at the moment you decided, or before - if you can't take it anymore and go for the "safe word" -, you'll be free of your bonds and the game will be over.
4. One DO: have fun!
You might have noticed we didn't give exact how-tos, since it seems difficult to cover the whole spectrum of possibilities, but we hope that it gives basic awareness of the do's and dont's of TuGs. If wondering whether some idea of yours is dangerous, you're better off discarding it and sticking to safe, tried, known solutions.
This being said, there are still lots of online resources to help you out in finding ways to have some fun and safe tie-up games, so explore these knot-tying resources to restrain others and have tons of fun!
Re: Safety issues, advice, etc. « Reply #5 on Mar 12, 2009, 10:57pm »
One minor addition: It might look "cool" in illustrations or in stories, but in real life, never, EVER tie a rope, or anything else around a captive's neck. It's dangerous, hazardous, and potentially life-threatening. "Murphy's Law" applies: "If it can go wrong, it will go wrong - usually at the worst possible moment."
Joined: May 2007 Gender: Male Posts: 449 Location: France Karma: 9,011
Re: Safety issues, advice, etc. « Reply #8 on Mar 13, 2009, 2:11pm »
Yeah, feel free to put up ads in the proper section which would be "More about our users".
As for the neck thing, I'd say that if it's BEHIND, hence not cutting circulation and strangling your partner, it's safe. I like having a rope behind the neck, under the armpits, crossing in the back, coming back in front, going through the legs and pulling on the neck one. Once knotted, it makes a safe harness to anchor other ropes on.
But indeed, remember the basic advice: do not hamper breathing, and do not cut off circulation. It's dangerous to leave a rope too tightly knotted about anywhere on the body.
It seems we've overlooked tape as a restraint in point 3.1
Someone more used to handling this mystical material maybe can illuminate us.
What type of tape to buy/avoid? How many turns are enough? And how the shizzle do you get that annoying tape glue off your skin afterwards?
Thank you soooo much Bondwriter for such a awe-tastic list of stuff...Crapcakes it's sooo coolness that somebodys got such a great guide and stuff not just to help Gid be more FUN but like to make it safe too!!! You Soooo rock the doublestuff!!! And thanks sooo much to everybody for all your hints!!!!
NOWWWW, Sooooo ya rope lovin smoos need a mega awe-tastic jedi master of tape to talk bout some stuff huh??? YEAhhhhh...like ya DIDN'T know i would Soooo take the challenge...giggle giggle!!!!
Well i guess like playin a poo load of games called tape n escape and like bein the biggest like tape fan in the world makes me kinda a good person to give some kickin cool info soooo by popular demand...... here it goes!!!!
A lotta smoos (cough..Nick....cough BW.... ) think that like ANY lame poo wad can tape up somebody good while rope takes true talent to use!!!! Well...Grrrrr...i Sooooo do agree that rope takes talent to tie a dude up well.!!!!!
Crapcakes some pics and stuff i've seen like even SOOO make ME even wanna get tied up with rope cause OMGGGG...It sooo looks like art when a TRUE expert does it!!!! BUTTTT...If ya think usin tape ISN"T a art...welll..grrrr think again!!!!
Panda poo some of the dudes that played in our games like couldn't even keep ANYBODY taped up...even with like every roll in Wal Mart!!! So trust me!!!! NOT JUST ANYBODY can use tape...Well..and do GOOD with it anyway!!! But anyway enough talkin bout which is better(cough...tape is!!!! )LOL
Basically me and my friends almost ALWAYS used tape cause...well...it was kinda mega easier to find...theres really not a lotta rope layin round our houses...giggle giggle....Plus tapes Soooo mega easy to carry round , even like when youre chasin a smoo in the woods!!! Plus i guess we did use it cause it IS easier to use....BUTTTT...also cause to us at least...it's Waaayyy harder to get out of!!!!
Gawd i mean...i've loved tape as long as i can remember...Crapcakes i can't even really tell ya how it STARTED but....I sooo can't even have a roll anywhere near me and not wanna just play woith it and randomly stick it to me!!! But some of the stuff i sooo LOVE is just EVERYTHING ABOUT IT!!!
I MEAN...COME ON...Super shiny, multi ccolored, STRONG cloth with sticky glue that can like fit ya sKIN TIGHT!!! AWEEEIIIIIII!!! HOMESTLY how can ya NOT LOVE IT!!??? Just the feel of it...how smooth it is and howya can even feel poo under it..Its sooo amazing how ya can still feel someones touch under some strips....BLUSHES POOLESS!!!
As for like tapin dudes up the RIGHT way....I can Soooo give a few awe-riffic tips...even though i kinda end up gettin CAUGHT more than doin the tapin...giggles pooless....BUT I SOOO CAN when i wanna... So heres a few ways to tell a pokemon tape MASTER.....from a sticky poser....
Firstly it's soooo not HOW MUCH tape ya use...It's like HOW ya use it...some of the BEST tapers in our game never HAD to use that much....and youd be squirming pooless for like a hour!!! To start with...when ya stick the tape to any part of the body..ESPECIALLY the wrists!!!!
Ya sooooo should be careful to make like the strips always stick mega perfect and flat....smooth it out so it sticks without any wrinkles or poo if ya can......That way not only does it hold better but it Looks sooo amazing too!!!
SEE...tape can sooo be a art too!!! When ya roll it around the wrists, arms, thighs, ankles or mouth...be sure to keep it tight...but not TOO tight....Cause like Bw said.....it wil soooo like press your teeth on your mouth if someone does....and if someones just bein sloppy and poo like wrapping it round your hands...it gan sooo twist up like it looks like a rope and dig into your wrists and cut off the circulation...and yeah...THAT SUCKS...trust me!!!
So just like try keepin the tape mega neat, and tight and flat.... ....You can use as many layers of tape as ya want but ya sooo better know....just one or two times is NOT enough....Even duct tape can get snapped if its not enough strips!!!!
So i'd say at least 4 times round and be sure to smear down theends so your prisoner can't pick at it and scape....even better...just wrap the fingers up into a ball of tape!!! THEN THEY"LL SOOO NEVER GET OUT!!!
NOW...What are the best kinds of tape? Well...tape is sooo mega deep like rope too...cause theyre ARE diff kinds...and theyre all awe-tastic at different stuff!!! Theyve all got their different strengths and weaknesses! heres just some of my favs!!!
1. Regular duct tape.....It comes in all diff colors and sizes!!! GAWD how coolness to the max is it that like ya can tape a smoo up AND make em all pretty and even match your colors you're wearing...giggle giggle!!!
Anyway regular duct tape is mega sticky and strong......and they even come in like different strengths (how tough the tape is) and stickyness.... So choose well......The strengths are...it's skin tight and hard as poo to get out of....the weakness?
Water....I mean some people say sweat too...but honestly..if a dude uses enough tape...especially on the hands.....its still gonna be Waaayyyy hard to get out off ESPECIALLY if youre mummified!!!!!...but like rain or just a poo load of water and you better be ready to run cause theyre sooo gettin out and comin to get ya!!! LOL!!!
2. Gorrilla tape_ This poo is like ....GAWDDDDD well..the stickest most mega strong(double THICK) and waterproof tape there is...Basically...if ya get taped up in this poo...i hope ya don't plan on goin ANYWHERE!!! Its even hard to RIP...and the glue is soooo sticky its like a friggin amazing gag...BUT...the only weakness.....you'll sooo be cleaning the glue off for a while and it can mess up your clothes!!! So wear old poo...Trust me...and make sure mom won't notice theyre gone!!! Cause they might get ripped...YES...ITS THAT STRONG!!!
3.METAL TAPE-YEP i said metal...pretty much its like aluminum with glue!!! MEGA metallic and shiny and WAAYYY STICKY!!!! ONE OF MY FAVS...but kinda rough on the skin and like easy to get wrinkled and sometimes a MEGA PAIN to get off the roll!!!!
4. PVC tape/ electric tape.....MEGA COMFY but still sticky!!! This stuff is soooo SHINY and awe-tastic its definetly one of the best tapes ever!!!! plus the glue is easy to get off your skin and like almost never leaves poo on you to wash off!!! BUT BEWARE...ITs super perfect for gags...but kinda stretch and easy to snap...so usin it on hands and feet is RISKYYYYYYYYY!!!!
5. Shipping/ packing tape...Mostly tan but sometimes its clear...It looks mega coolness but isn't as sticky as duct tape...or as strong...but if ya gotta use it...and ya use enough...it could keep a dude wrapped up for a while!!!!
And theres scotch tape, masking tape and other poo but ummm...yeahhh...youre wastin your time!!!! Theyre pretty weak and not too sticky!!!!
And as far as gags the Yoda of Ropeness, BW has sooo pretty much covered it all...BUt don't forget mixing gags can soooo be amazing too...like a classic Keith and Jeremy cleve gag covered my a few strips of tape can sooo keep even me quiet...and my friends say tHATS some impressive panda poo!!!
Or bout 4 strips of tape coverede with a otm gag is mega comfy and LOOKS soooo mega cute!!! just be sure WHATEVER kinda gag ya use...its one ya can get off quick if somethin were to go wrong
Like..if ya do wrap the tape around...don't go around too much...maybe twice or three times....and keep the end strip handy for you!!! But like with Strips...ya can use as many as ya want....and crapcakes.be sure to smear em down cause sloppy gags are sooo useless!!!
Anyway..I hope i did a pretty good job talkin tape..and if anybody wants to add poo...GAWD i'd Sooooo love some advice myself!!! Now..i've got some knots to learn...grrrrrrr...i may be good at tape but i'm sooo rubbish learning this scout poo...
Oh and wanna know a pretty awe-tastic secret to gettin that sticky tape poo off your skin...It might surprise ya but OMGGG it soooo works!!!! Try usin Baking Soda when ya wash it....plus this stuff called lava soap works REALLLYY awe-tasic!!! Mom's got some in the garage....its made for like oil and poo from cars i think but omgggg it'll sooo get it off mega easy!!!!
ANYWAY...Have a awe-tastic, super sticky time everybody!!! And i Sooo hope ya liked readin this!!!!
Joined: May 2007 Gender: Male Posts: 449 Location: France Karma: 9,011
Tape encyclopedia post « Reply #10 on Mar 15, 2009, 3:48pm »
Hey Sora, thanks a lot for the input. Personally, I'm not a rope zealot per se. It's just that if you have no problem storing them, ropes turn out cheaper after a few tie-up adventures.
I love surgical tape for gags too, and you've added the advice about the safety concern. But yes, restraining someone in tape properly can be difficult too.
One thing I'd advise: make sure people aren't allergic to the stuff you use before you plaster their face with it. A rash won't look too good if it matches perfectly the X you were gagged with.
One kind you didn't talk about, and which I'd advise against is athletic tape. I remember gagging one of my "prisoners" with some and he had to get back on the train with some white over his face. Plus it was almost painful to remove.
Joined: May 2007 Gender: Male Posts: 263 Location: France Karma: 9,005
Re: Safety issues, advice, etc. « Reply #11 on Mar 16, 2009, 5:43pm »
I think Sora can start his own Wikipedia entry on Tape Uses.
Thanks a bunch for the info (I no longer will have to scrap my wrists till I almost bleed, yay!). We'll synthesize it with the safety guide in due time.
I personally enjoy both rope and tape, even though I haven't had much experience with the latter - only for gags, which are my all-time fav. I even prefer no stuffing if the tape is sticky enough, as with duct tape.
Medical tape is nice and looks great, but it has these microscopic holes that let air (and thus sound) pass.
In support of BW's exception for necks and ropes, a chest harness is both handy and safe. I've never hand any problems with it (still, I wouldn't trust or advise any occasional 15-year-old tugger to attempt it).
Re: Safety issues, advice, etc. « Reply #12 on Apr 19, 2009, 6:12am »
One small point (I used it in a story that didn't get on site): If you do tie-ups in rural areas, watch out for the wildlife. Crows have a great appetite for eyes - of any animal held helpless in any situation. We let sheep graze on Mulga in the drought. Sometimes they get caught up in the branches. It takes the crows moments to get their eyes. They even persist when you're running to save the sheep. So waving branches at them might not stop them attacking.
Re: Safety issues, advice, etc. « Reply #14 on Apr 20, 2009, 11:27am »
Another great kind of tape is "rigging tape" which is a sort of rubbery/stretchy vinly, usually white, used to tape over turnbuckles and such on sailboats. The cool part is that there is NO adhesive at all - but it sticks to ITSELF, and only itself (it comes on a roll with cellophane between each turn). You wrap multiple layers of it around something while stretching it, and in a short time the layers almost fuse into a solid mass. After a while you can't even pick the end and unwrap it, you have to cut it off. There is one downside, it's *way* expensive. But it's pretty cool, and would probably surprise an unsuspecting subject.
I've also seen a military version called "gun tape" - same principle, just olive drab with an orange line down the middle to guide overlapping wraps. Probably even more expensive, unless you can find it on the surplus market.
Another great kind of tape is "rigging tape" which is a sort of rubbery/stretchy vinly, usually white, used to tape over turnbuckles and such on sailboats. The cool part is that there is NO adhesive at all - but it sticks to ITSELF, and only itself (it comes on a roll with cellophane between each turn). You wrap multiple layers of it around something while stretching it, and in a short time the layers almost fuse into a solid mass. After a while you can't even pick the end and unwrap it, you have to cut it off. There is one downside, it's *way* expensive. But it's pretty cool, and would probably surprise an unsuspecting subject.
A similar sort of tape that doesn't stick to the skin, only to itself, called "Bondage Tape" is also available on Ebay and other sites. Though it's not as effective as regular tape for binding purposes, it can be a great substitute for a around-the-head tape gag without all the hair-pulling nastiness when removing - and provided enough patience, you can roll it up again and reuse it.